


"Depending on the size of your party, you’ll see changes in the sorts of enemies you encounter, how strong they are compared to solo, and the frequency of elite traits," Redfall community manager Richard Stanford wrote. The news of Redfall's crossplay support originally came in a Q&A with the developers, where Arkane also addressed difficulty scaling. 🗣️ Question credit: QuietGamer90 📰 Read full #AskArkane Q&A here: /9wl8uWhNni- Redfall March 6, 2023Ĭrossplay has become a regular occurence for first-party Xbox games, as we've seen the feature implemented in big releases like Halo Infinite and Forza Horizon 5. 🤝 Crossplay confirmed between Xbox + PC Game Pass + Steam + Epic Game Store. The developers also confirmed that crossplay will work on Xbox whether you buy the full game or access it through Xbox Game Pass. Respect others opinions and follow Reddiquette: All users must follow Reddiquette, which includes being respectful and civil in all interactions, refraining from downvoting based on disagreement, and avoiding off-topic discussions.On Twitter, the official Redfall account confirmed crossplay between Xbox Series X|S, PC Game Pass, Steam, and Epic Game Store. Additionally, repeated posting of the same content or excessive posting will be considered spam and be removed. Any posts or comments solely intended to promote a product or service will be removed. No spamming or self-promotion: This is a subreddit for Redfall, not a platform for self-promotion or advertising. Redfall is launching on Xbox consoles with Quality mode only: Xbox Series X: 4K 30 FPS Xbox Series S: 1440p 30 FPS 60 FPS Performance mode will be added via. Any posts or comments containing this or personal attacks will be removed, and users who engage in such behavior will be subject to bans. No hate speech or harassment: Redfall is a game for all players, and as such, we do not tolerate hate speech or harassment of any kind. R/redfall is a community dedicated to the news and discussion of the co-op FPS game Redfall, developed by Arkane Austin and published by Bethesda Softworks.
